DreamWiiver

Dreamwiiver

This is a game developed over the course of two weeks for an Experimental Game Design class I took at Drexel University. The game was built using Torque Game Builder. I was the sole programmer, and a fellow classmate did all of the art assets. The purpose of the game is to move objects in the environment to help create a path for the stick figure walking across the plane. We originally intended to have this work with the Wii-mote, but time constraints prevented us from fully testing that feature. Additionally casualties of the short dev time are: gui, scale physics (second level).